protected void AddLocalizedGameString(Mount mount) { GameStringWriter.AddMountName(mount.Id, mount.Name); GameStringWriter.AddMountSortName(mount.Id, mount.SortName); GameStringWriter.AddMountInfo(mount.Id, GetTooltip(mount.Description, FileOutputOptions.DescriptionType)); GameStringWriter.AddMountSearchText(mount.Id, mount.SearchText); }