예제 #1
0
    public void DisplayOptionScreen()
    {
        OnUIPanelDisplayed(displaySound);
        Cursor.lockState = CursorLockMode.None;
        Cursor.visible   = true;

        UIOption.SetActive(true);
        gamePausing.PauseGame();
        optionsDisplayed = true;
    }
예제 #2
0
 public void DisplayJournalScreen()
 {
     Cursor.lockState = CursorLockMode.None;
     Cursor.SetCursor(defaultCursor, Vector2.zero, CursorMode.Auto);
     Cursor.visible = true;
     OnUIPanelDisplayed(displaySound);
     journalUI.SetActive(true);
     mainUI.SetActive(false);
     DisplayEvidence();
     gamePausing.PauseGame();
     journalIsDisplayed = true;
 }
 private void StartGame()
 {
     gamePausing.PauseGame();
     Invoke("TriggerPanel", 0.5f);
 }