private void Awake()
    {
        gamePausing         = GameObject.Find("Managers").GetComponent <GamePausing>();
        interactionDetector = GameObject.Find("Input").GetComponent <InteractionDetector>();

        propsCam.enabled = false;
        UIprops.SetActive(false);
        UImain.SetActive(true);
    }
예제 #2
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 void Start()
 {
     gamePausing = GameObject.Find("Managers").GetComponent <GamePausing>();
     UIOption.SetActive(false);
     optionsDisplayed = false;
 }
예제 #3
0
 private void Awake()
 {
     gamePausing = GameObject.Find("Managers").GetComponent <GamePausing>();
 }