private void Update() { if (gameManagerMaster.isGamePaused || gameManagerMaster.isGameOver) { return; } if (hydration.currentHydration <= 0 || cold._cold >= cold._maxCold) { life -= lifeDrainRate * Time.deltaTime; healthDrainOverlay.SetActive(true); if (life <= 0) { life = 0; gameManagerMaster.CallGameOverEvent(); } } else { healthDrainOverlay.SetActive(false); } Vector3 scale = healthUI.transform.localScale; scale.x = life / 100f; healthUI.transform.localScale = scale; }
void OnCollisionEnter(Collision other) { if (other.transform.tag == "Orb") { Debug.Log("collision orb"); Transform child = other.transform.GetChild(0); string text = child.GetComponent <TextMesh>().text; currentWord += text; var wordStartWithCurrentWordQueryResult = from word in wordArrayList where word.StartsWith(currentWord) select word; List <string> wordStartWithCurrentWordList = wordStartWithCurrentWordQueryResult.ToList(); if (wordArrayList.Contains(currentWord.ToUpper())) { print("Correct word: " + currentWord); score += currentWord.Length; } else { print("!!! Wrong word: " + currentWord); if (wordStartWithCurrentWordList.Count == 0) { //FindObjectOfType<GameManager>().EndGame(); gameManagerMaster.CallGameOverEvent(); } } Destroy(other.gameObject); if (bodyParts.Count == 0) { //Debug.Log ("body parts count == 0"); Vector3 currentPos = transform.position; Transform newBodyPart = Instantiate(bodyObject, currentPos, Quaternion.identity) as Transform; newBodyPart.GetChild(0).GetComponent <TextMesh>().text = text; bodyParts.Add(newBodyPart); //Debug.Log (currentPos); //Debug.Log (newBodyPart.position); } else { //Debug.Log ("body parts count != 0"); Vector3 currentPos = bodyParts[bodyParts.Count - 1].position; Transform newBodyPart = Instantiate(bodyObject, currentPos, Quaternion.identity) as Transform; newBodyPart.GetChild(0).GetComponent <TextMesh>().text = text; bodyParts.Add(newBodyPart); //Debug.Log (currentPos); //Debug.Log (newBodyPart.position); } } }