예제 #1
0
    public void Start()
    {
        keyManager = GameHelpers.GetHUDKeyManager();
        SpriteRenderer spriteRenderer = gameObject.GetComponent <SpriteRenderer>();
        Color          color          = Color.GetColor();

        spriteRenderer.color = color;
    }
예제 #2
0
    // Use this for initialization
    public void Start()
    {
        keyManager    = GameHelpers.GetHUDKeyManager();
        levelSettings = GameHelpers.GetLevelSettings();
        scoreObject   = gameObject.GetComponent <ScoreObject>();

        if (KeyColor != StandardColor.None)
        {
            gameObject.GetComponent <SpriteRenderer>().color = KeyColor.GetColor();
        }

        //if (KeyColor != StandardColor.None)
        //{
        //    var keyObject = gameObject.transform.Find(StaticNames.DoorKey).gameObject;
        //    SpriteRenderer spriteRenderer = keyObject.GetComponent<SpriteRenderer>();
        //    Color color = KeyColor.GetColor();
        //    spriteRenderer.color = color;
        //}
    }