예제 #1
0
 public override void AddStatsAsBonus(GameDriver driver, TileType statsType, float amount, TileType primaryType)
 {
     if (primaryType == TileType.None) {
         return; // this was an cascading or auto-match, ignore it
     }
     float now = driver.GetTime();
     if (lastMatch != Mathf.Infinity && now - lastMatch < bonusThreshold) {
         driver.AddBonus(type, bonusAmount);
     }
     lastMatch = now;
     return;
 }