public void Confirm_YES()//确定研发技术 { if (globalObj.MinusMoney(cost)) { if (tech_name == "改装船厂") { dockyard.SetActive(true); Destroy(shipyard_cube); dockyard.GetComponent <Animator>().Play("shipyard_main"); ChangeMoney(globalObj.GetMoney()); globalObj.Add_building("shipyard"); confirm.SetActive(false); } else { SaveTechData(tech_name); ChangeMoney(globalObj.GetMoney()); confirm.SetActive(false); } } else { confirm.transform.Find("warning_text").GetComponent <Text>().text = "你没有足够的金钱!!"; } }