static int _m_AddTailList(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);


                GameCloud.Unity.Common.EbDoubleLinkList <GameCloud.Unity.Common.EbTimeEvent> gen_to_be_invoked = (GameCloud.Unity.Common.EbDoubleLinkList <GameCloud.Unity.Common.EbTimeEvent>)translator.FastGetCSObj(L, 1);



                {
                    GameCloud.Unity.Common.EbDoubleLinkList <GameCloud.Unity.Common.EbTimeEvent> _plist = (GameCloud.Unity.Common.EbDoubleLinkList <GameCloud.Unity.Common.EbTimeEvent>)translator.GetObject(L, 2, typeof(GameCloud.Unity.Common.EbDoubleLinkList <GameCloud.Unity.Common.EbTimeEvent>));

                    gen_to_be_invoked.AddTailList(_plist);



                    return(0);
                }
            } catch (System.Exception gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + gen_e));
            }
        }