예제 #1
0
 /// <summary> Called by render list and executes the operation </summary>
 public override void Execute(GLMatrixCalc c)
 {
     GLStencil.OnlyIf(f, v, mask, face);
 }
예제 #2
0
 /// <summary> Called by render list and executes the operation </summary>
 public override void Execute(GLMatrixCalc c)
 {
     GLStencil.ClearStencilBuffer();
 }
예제 #3
0
 /// <summary> Called by render list and executes the operation </summary>
 public override void Execute(GLMatrixCalc c)
 {
     GLStencil.SetStencil(v, mask, face, stencilactivebits);
 }
예제 #4
0
 /// <summary> Called by render list and executes the operation </summary>
 public override void Execute(GLMatrixCalc c)
 {
     GLStencil.Off();
 }