protected override void SaveSettings() { Variable frequencyVariable = null; decimal frequencyValue = 244.14M; if (this.cbFrequency.SelectedIndex != 0) { frequencyVariable = GraphManager.GetVariable(this.cbFrequency.SelectedItem.ToString()); } else { frequencyValue = this.nudFrequency.Value; } FlowchartControl flowchartControl = FlowchartControl.Continuously; Variable timeVariable = null; Decimal timeValue = 0.1M; bool waitFinish = false; if (this.rbTime.Checked) { flowchartControl = FlowchartControl.FinishTime; if (this.cbTime.SelectedIndex != 0) { timeVariable = GraphManager.GetVariable(this.cbTime.SelectedItem.ToString()); } else { timeValue = this.nudTime.Value; } } waitFinish = this.cbFinishCommands.Checked; this.action.UpdateSettings(frequencyVariable, frequencyValue, flowchartControl, timeVariable, timeValue, waitFinish); }
public void UpdateSettings(Variable frequencyVariable, decimal frecuencyValue, FlowchartControl flowchartControl, Variable timeVariable, decimal timeValue, bool waitFinish) { this.frequencyVariable = frequencyVariable; this.frecuencyValue = frecuencyValue; this.flowchartControl = flowchartControl; this.timeVariable = timeVariable; this.timeValue = timeValue; this.waitFinish = waitFinish; }
public PlaySoundAction(string key, Variable frequencyVariable, decimal frecuencyValue, FlowchartControl flowchartControl, Variable timeVariable, decimal timeValue, bool waitFinish) { this.key = key; this.frequencyVariable = frequencyVariable; this.frecuencyValue = frecuencyValue; this.flowchartControl = flowchartControl; this.timeVariable = timeVariable; this.timeValue = timeValue; this.waitFinish = waitFinish; }
protected override void SaveSettings() { Variable speedVariable = null; int speedValue = 50; Direction direction = Direction.Forward; if (this.cbSpeed.SelectedIndex != 0) { speedVariable = GraphManager.GetVariable(this.cbSpeed.SelectedItem.ToString()); } else { speedValue = (int)this.nudSpeed.Value; } if (this.rbBackward.Checked) { direction = Direction.Backward; } FlowchartControl flowchartControl = FlowchartControl.Continuously; Variable timeVariable = null; Decimal timeValue = 0.1M; Variable distanceVariable = null; Decimal distanceValue = 0.17M; if (this.rbTime.Checked) { flowchartControl = FlowchartControl.FinishTime; if (this.cbTime.SelectedIndex != 0) { timeVariable = GraphManager.GetVariable(this.cbTime.SelectedItem.ToString()); } else { timeValue = this.nudTime.Value; } } else if (this.rbDistance.Checked) { flowchartControl = FlowchartControl.FinishDistance; if (this.cbDistance.SelectedIndex != 0) { distanceVariable = GraphManager.GetVariable(this.cbDistance.SelectedItem.ToString()); } else { distanceValue = this.nudDistance.Value; } } bool waitFinish = this.cbFinishCommands.Checked; this.action.UpdateSettings(speedVariable, speedValue, direction, flowchartControl, timeVariable, timeValue, distanceVariable, distanceValue, waitFinish); }
public void UpdateSettings(Variable speedVariable, int speedValue, Direction direction, FlowchartControl flowchartControl, Variable timeVariable, decimal timeValue, Variable distanceVariable, decimal distanceValue, bool waitFinish) { this.speedVariable = speedVariable; this.speedValue = speedValue; this.direction = direction; this.flowchartControl = flowchartControl; this.timeVariable = timeVariable; this.timeValue = timeValue; this.distanceVariable = distanceVariable; this.distanceValue = distanceValue; this.waitFinish = waitFinish; }
public StraightAction(string key, Variable speedVariable, int speedValue, Direction direction, FlowchartControl flowchartControl, Variable timeVariable, decimal timeValue, Variable distanceVariable, decimal distanceValue, bool waitFinish) { this.key = key; this.speedVariable = speedVariable; this.speedValue = speedValue; this.direction = direction; this.flowchartControl = flowchartControl; this.timeVariable = timeVariable; this.timeValue = timeValue; this.distanceVariable = distanceVariable; this.distanceValue = distanceValue; this.waitFinish = waitFinish; }
public PlaySoundAction(string key, XmlElement properties, System.Collections.Generic.SortedList <string, Variable> variables) { this.key = key; if (properties.Name != "properties") { throw new ActionException("Can't create the action"); } foreach (XmlElement property in properties.ChildNodes) { switch (property.Name) { case "version": break; case "frequencyVariable": if (property.InnerText != "none") { this.frequencyVariable = variables[property.InnerText]; } break; case "frecuencyValue": this.frecuencyValue = System.Convert.ToDecimal(property.InnerText.Replace(',', '.'), new System.Globalization.CultureInfo("en-GB")); break; case "flowchartControl": this.flowchartControl = (FlowchartControl)Enum.Parse(typeof(FlowchartControl), property.InnerText); break; case "timeVariable": if (property.InnerText != "none") { this.timeVariable = variables[property.InnerText]; } break; case "timeValue": this.timeValue = System.Convert.ToDecimal(property.InnerText.Replace(',', '.'), new System.Globalization.CultureInfo("en-GB")); break; case "waitFinish": this.waitFinish = System.Convert.ToBoolean(property.InnerText); break; default: throw new ProjectException("Error el crear la acción"); } } }
public void UpdateProperties(Variable rotateVariable, int rotateValue, RotateMode rotateMode, Side rotateSide, Side rotateWheel, Direction rotateDirection, FlowchartControl flowchartControl, Variable timeVariable, decimal timeValue, Variable angleVariable, decimal angleValue, bool waitFinish) { this.rotateVariable = rotateVariable; this.rotateValue = rotateValue; this.rotateMode = rotateMode; this.rotateWheel = rotateWheel; this.rotateSide = rotateSide; this.rotateDirection = rotateDirection; this.flowchartControl = flowchartControl; this.timeVariable = timeVariable; this.timeValue = timeValue; this.angleVariable = angleVariable; this.angleValue = angleValue; this.waitFinish = waitFinish; }
public void UpdateProperties(Variable leftSpeedVariable, int leftSpeedValue, Direction leftDirection, Variable rightSpeedVariable, int rightSpeedValue, Direction rightDirection, FlowchartControl flowchartControl, Variable timeVariable, decimal timeValue, Variable distanceVariable, decimal distanceValue, bool waitFinish) { this.leftVariable = leftSpeedVariable; this.leftSpeedValue = leftSpeedValue; this.leftDirection = leftDirection; this.rightVariable = rightSpeedVariable; this.rightSpeedValue = rightSpeedValue; this.rightDirection = rightDirection; this.flowchartControl = flowchartControl; this.timeVariable = timeVariable; this.timeValue = timeValue; this.distanceVariable = distanceVariable; this.distanceValue = distanceValue; this.waitFinish = waitFinish; }
public TurnAction(string key, Variable speedVariable, int speedValue, Direction direction, Variable radiusVariable, decimal radiusValue, Side turnSide, FlowchartControl flowchartControl, Variable timeVariable, decimal timeValue, Variable distanceVariable, decimal distanceValue, bool waitFinish) { this.key = key; this.speedVariable = speedVariable; this.speedValue = speedValue; this.direction = direction; this.radiusVariable = radiusVariable; this.radiusValue = radiusValue; this.turnSide = turnSide; this.flowchartControl = flowchartControl; this.timeVariable = timeVariable; this.timeValue = timeValue; this.distanceVariable = distanceVariable; this.distanceValue = distanceValue; this.waitFinish = waitFinish; }
public RotateAction(string key, Variable rotateVariable, int rotateValue, RotateMode rotateMode, Side rotateSide, Side rotateWheel, Direction rotateDirection, FlowchartControl flowchartControl, Variable timeVariable, decimal timeValue, Variable angleVariable, decimal angleValue, bool waitFinish) { this.key = key; this.rotateVariable = rotateVariable; this.rotateValue = rotateValue; this.rotateMode = rotateMode; this.rotateWheel = rotateWheel; this.rotateSide = rotateSide; this.rotateDirection = rotateDirection; this.flowchartControl = flowchartControl; this.timeVariable = timeVariable; this.timeValue = timeValue; this.angleVariable = angleVariable; this.angleValue = angleValue; this.waitFinish = waitFinish; }
public FreeAction(string key, Variable leftSpeedVariable, int leftSpeedValue, Direction leftDirection, Variable rightSpeedVariable, int rightSpeedValue, Direction rightDirection, FlowchartControl flowchartControl, Variable timeVariable, decimal timeValue, Variable distanceVariable, decimal distanceValue, bool waitFinish) { this.key = key; this.leftSpeedVariable = leftSpeedVariable; this.leftSpeedValue = leftSpeedValue; this.leftDirection = leftDirection; this.rightSpeedVariable = rightSpeedVariable; this.rightSpeedValue = rightSpeedValue; this.rightDirection = rightDirection; this.flowchartControl = flowchartControl; this.timeVariable = timeVariable; this.timeValue = timeValue; this.distanceVariable = distanceVariable; this.distanceValue = distanceValue; this.waitFinish = waitFinish; }
protected override void SaveSettings() { Variable speedVariable = null; int speedValue = 50; if (this.cbSpeed.SelectedIndex != 0) { speedVariable = GraphManager.GetVariable(this.cbSpeed.SelectedItem.ToString()); } else { speedValue = (int)this.nudSpeed.Value; } RotateMode mode = RotateMode.Center; if (this.rbRotateWheel.Checked) { mode = RotateMode.Wheel; } Side rotateSide = Side.Right; if (this.cbRotateCenter.SelectedIndex == 1) { rotateSide = Side.Left; } Side rotateWheel = Side.Right; if (this.cbRotateWheel.SelectedIndex >= 2) { rotateWheel = Side.Left; } Direction rotateDirection = Direction.Forward; if (this.cbRotateWheel.SelectedIndex % 2 == 1) { rotateDirection = Direction.Backward; } FlowchartControl flowchartControl = FlowchartControl.Continuously; Variable timeVariable = null; Decimal timeValue = 0.1M; Variable distanceVariable = null; Decimal distanceValue = 3.6M; if (this.rbTime.Checked) { flowchartControl = FlowchartControl.FinishTime; if (this.cbTime.SelectedIndex != 0) { timeVariable = GraphManager.GetVariable(this.cbTime.SelectedItem.ToString()); } else { timeValue = this.nudTime.Value; } } else if (this.rbAngle.Checked) { flowchartControl = FlowchartControl.FinishAngle; if (this.cbAngle.SelectedIndex != 0) { distanceVariable = GraphManager.GetVariable(this.cbAngle.SelectedItem.ToString()); } else { distanceValue = this.nudAngle.Value; } } bool waitFinish = this.cbFinishCommands.Checked; this.action.UpdateSettings(speedVariable, speedValue, mode, rotateSide, rotateWheel, rotateDirection, flowchartControl, timeVariable, timeValue, distanceVariable, distanceValue, waitFinish); }