예제 #1
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 public static VectorOffset CreateBooksVectorBlock(FlatBufferBuilder builder, Offset <SerializerTests.Serializers.BookFlat>[] data)
 {
     builder.StartVector(4, data.Length, 4); builder.Add(data); return(builder.EndVector());
 }
예제 #2
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 public static VectorOffset CreateOperationsVectorBlock(FlatBufferBuilder builder, Offset <Message>[] data)
 {
     builder.StartVector(4, data.Length, 4); builder.Add(data); return(builder.EndVector());
 }
예제 #3
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 public static VectorOffset CreateFvecVectorBlock(FlatBufferBuilder builder, float[] data)
 {
     builder.StartVector(4, data.Length, 4); builder.Add(data); return(builder.EndVector());
 }
 public static VectorOffset CreateSignerVectorBlock(FlatBufferBuilder builder, byte[] data)
 {
     builder.StartVector(1, data.Length, 1); builder.Add(data); return(builder.EndVector());
 }
예제 #5
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 public static VectorOffset CreateConfigurablesVectorBlock(FlatBufferBuilder builder, Offset <FConfigurable>[] data)
 {
     builder.StartVector(4, data.Length, 4); builder.Add(data); return(builder.EndVector());
 }
예제 #6
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 public static VectorOffset CreateScopedMetadataKeyVectorBlock(FlatBufferBuilder builder, uint[] data)
 {
     builder.StartVector(4, data.Length, 4); builder.Add(data); return(builder.EndVector());
 }
예제 #7
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 public static VectorOffset CreateTestListPrimitiveVectorBlock(FlatBufferBuilder builder, int[] data)
 {
     builder.StartVector(4, data.Length, 4); builder.Add(data); return(builder.EndVector());
 }
예제 #8
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 public static VectorOffset CreateExtraIntegerVectorBlock(FlatBufferBuilder builder, long[] data)
 {
     builder.StartVector(8, data.Length, 8); builder.Add(data); return(builder.EndVector());
 }
예제 #9
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 public static VectorOffset CreateControlDepForVectorBlock(FlatBufferBuilder builder, StringOffset[] data)
 {
     builder.StartVector(4, data.Length, 4); builder.Add(data); return(builder.EndVector());
 }
예제 #10
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 public static VectorOffset CreateCustomMetadataVectorBlock(FlatBufferBuilder builder, Offset <KeyValue>[] data)
 {
     builder.StartVector(4, data.Length, 4); builder.Add(data); return(builder.EndVector());
 }
예제 #11
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 public static VectorOffset CreateInputPairedVectorBlock(FlatBufferBuilder builder, Offset <IntPair>[] data)
 {
     builder.StartVector(4, data.Length, 4); builder.Add(data); return(builder.EndVector());
 }
예제 #12
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 public static VectorOffset CreateClipsVectorBlock(FlatBufferBuilder builder, Offset <CozmoAnim.AnimClip>[] data)
 {
     builder.StartVector(4, data.Length, 4); builder.Add(data); return(builder.EndVector());
 }
예제 #13
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 public static VectorOffset CreateCustomersVectorBlock(FlatBufferBuilder builder, Offset <CosignatoryModificationBuffer>[] data)
 {
     builder.StartVector(4, data.Length, 4); builder.Add(data); return(builder.EndVector());
 }
예제 #14
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 public static VectorOffset CreateDurationDeltaVectorBlock(FlatBufferBuilder builder, uint[] data)
 {
     builder.StartVector(4, data.Length, 4); builder.Add(data); return(builder.EndVector());
 }
예제 #15
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 public static VectorOffset CreateTurnToRecordedHeadingKeyFrameVectorBlock(FlatBufferBuilder builder, Offset<TurnToRecordedHeading>[] data)
 {
     builder.StartVector(4, data.Length, 4); builder.Add(data); return builder.EndVector();
 }
예제 #16
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 public static VectorOffset CreateExtraTypesVectorBlock(FlatBufferBuilder builder, DType[] data)
 {
     builder.StartVector(1, data.Length, 1); builder.Add(data); return(builder.EndVector());
 }
예제 #17
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 public static VectorOffset CreateCharactersTypeVectorBlock(FlatBufferBuilder builder, Character[] data)
 {
     builder.StartVector(1, data.Length, 1); builder.Add(data); return(builder.EndVector());
 }
예제 #18
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 public static VectorOffset CreateModificationsVectorBlock(FlatBufferBuilder builder, Offset <PropertyModificationBuffer>[] data)
 {
     builder.StartVector(4, data.Length, 4); builder.Add(data); return(builder.EndVector());
 }
예제 #19
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 public static VectorOffset CreateTestListUIDVectorBlock(FlatBufferBuilder builder, Offset <FBUID>[] data)
 {
     builder.StartVector(4, data.Length, 4); builder.Add(data); return(builder.EndVector());
 }
예제 #20
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 public static VectorOffset CreateDataVectorBlock(FlatBufferBuilder builder, Offset <Item_info>[] data)
 {
     builder.StartVector(4, data.Length, 4); builder.Add(data); return(builder.EndVector());
 }
예제 #21
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 public static VectorOffset CreateTestDictVectorBlock(FlatBufferBuilder builder, Offset <DTEST_string_int>[] data)
 {
     builder.StartVector(4, data.Length, 4); builder.Add(data); return(builder.EndVector());
 }
예제 #22
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 public static VectorOffset CreateFaceAnimationKeyFrameVectorBlock(FlatBufferBuilder builder, Offset<FaceAnimation>[] data)
 {
     builder.StartVector(4, data.Length, 4); builder.Add(data); return builder.EndVector();
 }
예제 #23
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 public static VectorOffset CreateAvailableObjectivesVectorBlock(FlatBufferBuilder builder, Offset <FObjective>[] data)
 {
     builder.StartVector(4, data.Length, 4); builder.Add(data); return(builder.EndVector());
 }
예제 #24
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 public static VectorOffset CreateLiftHeightKeyFrameVectorBlock(FlatBufferBuilder builder, Offset<LiftHeight>[] data)
 {
     builder.StartVector(4, data.Length, 4); builder.Add(data); return builder.EndVector();
 }
예제 #25
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 public static VectorOffset CreateActuatorsVectorBlock(FlatBufferBuilder builder, Offset <FActuator>[] data)
 {
     builder.StartVector(4, data.Length, 4); builder.Add(data); return(builder.EndVector());
 }
예제 #26
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 public static VectorOffset CreateProceduralFaceKeyFrameVectorBlock(FlatBufferBuilder builder, Offset<ProceduralFace>[] data)
 {
     builder.StartVector(4, data.Length, 4); builder.Add(data); return builder.EndVector();
 }
예제 #27
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 public static VectorOffset CreateDvecVectorBlock(FlatBufferBuilder builder, double[] data)
 {
     builder.StartVector(8, data.Length, 8); builder.Add(data); return(builder.EndVector());
 }
예제 #28
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 public static VectorOffset CreateRobotAudioKeyFrameVectorBlock(FlatBufferBuilder builder, Offset<RobotAudio>[] data)
 {
     builder.StartVector(4, data.Length, 4); builder.Add(data); return builder.EndVector();
 }
예제 #29
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 public static VectorOffset CreateStringVectorBlock(FlatBufferBuilder builder, Offset <FlatSharpTests.Oracle.SortedVectorStringTable>[] data)
 {
     builder.StartVector(4, data.Length, 4); builder.Add(data); return(builder.EndVector());
 }
예제 #30
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 public static VectorOffset CreateSpaceshipsVectorBlock(FlatBufferBuilder builder, Offset <UdpMessages.ServerClientMessages.Spaceship>[] data)
 {
     builder.StartVector(4, data.Length, 4); builder.Add(data); return(builder.EndVector());
 }