예제 #1
0
 public void SaveMinigameMasterList()
 {
     if (minigameMasterList != null)
     {
         FileSaveUtil.SaveData <MinigameList>("minigameMasterList", minigameMasterList);
     }
 }
 public void SaveMinigameMasterList()
 {
     if (minigameMasterList != null && SaveSettings.minigameSavingEnabled)
     {
         FileSaveUtil.SaveData <MinigameList>("minigameMasterList", minigameMasterList);
     }
 }
예제 #3
0
    //Public Methods

    public void SavePlayerSettings()
    {
        if (playerSettings != null)
        {
            FileSaveUtil.SaveData <PlayerSettings>("playerSettings", playerSettings);
        }
    }
    //Public Methods

    public void SavePlayerSettings()
    {
        if (playerSettings != null && SaveSettings.settingsSavingEnabled)
        {
            FileSaveUtil.SaveData <PlayerSettings>("playerSettings", playerSettings);
        }
    }