예제 #1
0
    static void ExportActiveScenes()
    {
        ExportCommands cmd = new ExportCommands("Export active scene group");

        cmd.ExportActiveScenes();
        EditorUtility.ClearProgressBar();
    }
예제 #2
0
    static void ExportActiveScenes()
    {
        ExportCommands cmd = new ExportCommands("Export active scene group");

        cmd.ExportActiveScenes();
    }
예제 #3
0
 static void ExportActiveScenes()
 {
     ExportCommands cmd = new ExportCommands("Export active scene group");
     cmd.ExportActiveScenes();
     EditorUtility.ClearProgressBar();
 }
예제 #4
0
 static void ExportActiveScenes()
 {
     ExportCommands cmd = new ExportCommands();
     cmd.ExportActiveScenes();
 }
예제 #5
0
 static void ExportActiveScenes()
 {
     ExportCommands cmd = new ExportCommands("Export active scene group");
     cmd.ExportActiveScenes();
 }
예제 #6
0
    static void ExportActiveScenes()
    {
        ExportCommands cmd = new ExportCommands();

        cmd.ExportActiveScenes();
    }