static void ExportActiveScenes() { ExportCommands cmd = new ExportCommands("Export active scene group"); cmd.ExportActiveScenes(); EditorUtility.ClearProgressBar(); }
static void ExportActiveScenes() { ExportCommands cmd = new ExportCommands("Export active scene group"); cmd.ExportActiveScenes(); }
static void ExportActiveScenes() { ExportCommands cmd = new ExportCommands("Export active scene group"); cmd.ExportActiveScenes(); EditorUtility.ClearProgressBar(); }
static void ExportActiveScenes() { ExportCommands cmd = new ExportCommands(); cmd.ExportActiveScenes(); }
static void ExportActiveScenes() { ExportCommands cmd = new ExportCommands("Export active scene group"); cmd.ExportActiveScenes(); }
static void ExportActiveScenes() { ExportCommands cmd = new ExportCommands(); cmd.ExportActiveScenes(); }