OnJoinedLobby() 공개 메소드

public OnJoinedLobby ( ) : void
리턴 void
예제 #1
0
    public override void OnJoinedLobby()
    {
        networkState = NetworkState.Connected;

        gameSession = FindObjectOfType<ExampleGameSession>();
        if (gameSession) {
            gameSession.OnJoinedLobby();
        }
    }
예제 #2
0
    public override void OnJoinedLobby()
    {
        networkState = NetworkState.Connected;

        gameSession = FindObjectOfType <ExampleGameSession>();
        if (gameSession)
        {
            gameSession.OnJoinedLobby();
        }
    }