OnJoinedLobby() public method

public OnJoinedLobby ( ) : void
return void
    public override void OnJoinedLobby()
    {
        networkState = NetworkState.Connected;

        gameSession = FindObjectOfType<ExampleGameSession>();
        if (gameSession) {
            gameSession.OnJoinedLobby();
        }
    }
Beispiel #2
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    public override void OnJoinedLobby()
    {
        networkState = NetworkState.Connected;

        gameSession = FindObjectOfType <ExampleGameSession>();
        if (gameSession)
        {
            gameSession.OnJoinedLobby();
        }
    }