/// <summary>
		/// Defines the bounds found.
		/// </summary>
		protected virtual void DefineBoundsFound()
		{
			BoundsDefined = DifferentBounds.Undefined;
			if (GetComponent<Renderer> () != null) {
				BoundsDefined = DifferentBounds.Renderer;
			}
			if (GetComponent<Collider> () != null) {
				BoundsDefined = DifferentBounds.Collider;
			}
		}
예제 #2
0
 /// <summary>
 /// Defines the bounds found.
 /// </summary>
 protected virtual void DefineBoundsFound()
 {
     BoundsDefined = DifferentBounds.Undefined;
     if (GetComponent <Renderer> () != null)
     {
         BoundsDefined = DifferentBounds.Renderer;
     }
     if (GetComponent <Collider> () != null)
     {
         BoundsDefined = DifferentBounds.Collider;
     }
 }