예제 #1
0
    // Use this for initialization
    void Start()
    {
        if (decision.ShouldGrabCamera())
        {
            var camera = Camera.main;
            camera.transform.parent = gameObject.transform;
            var position = camera.transform.localPosition;

            position.x = 0;
            position.y = 0;
            camera.transform.localPosition = position;
        }

        color = decision.InitColor();
        GetComponentInChildren <SpriteRenderer>().color = color;
        gameObject.layer = LayerMask.NameToLayer(baseLayer);
        aoe.player       = this;
    }