private void DrawNewStuff() { // Draw stuff - it is fun! _debugRenderer = _scene.GetComponent<DebugRenderer>(); _debugRenderer.AddCircle(Vector3.Zero, new Vector3(1, 1, 1), 3.0f, Color.Cyan, 33, false); }
private void DrawNewStuff() { // Draw stuff - it is fun! _debugRenderer = _scene.GetComponent<DebugRenderer>(); _debugRenderer.AddCircle(Vector3.Zero, new Vector3(1, 1, 1), 3.0f, Color.Cyan, 33, false); }