public void OnTriggerEnter2D(Collider2D collision) { if (GameManager.Instance.Pause) { return; } if (!harvesting && (collision.gameObject.transform.position - this.transform.position).sqrMagnitude <= 1.0f && collision.gameObject.CompareTag("Flower")) { harvestingCollider = collision; harvestingCollider.enabled = false; harvesting = true; ScrollManager.Instance.StopScroll(); rgdBdy.gravityScale = 0.0f; _animator.SetBool("Eating", true); GameObject particles = Instantiate(pollenParticles, this.transform.position, Quaternion.identity); Destroy(particles, particles.GetComponent <ParticleSystem>().main.duration); flower.Play(); } if (!harvesting && !_dmgEffect.Invincible() && collision.gameObject.CompareTag("Bird")) { _currentNectar = Mathf.Max(0f, _currentNectar - 6.0f); _dmgEffect.MakeInvincible(); _justHit = true; bird.Play(); } if (collision.gameObject.CompareTag("Tree")) { moveToHive = true; hiveLocation = collision.gameObject.GetComponentInChildren <Hive>().GetLocation(); ScrollManager.Instance.StopScroll(); rgdBdy.gravityScale = 0.0f; rgdBdy.velocity = Vector2.zero; } }