예제 #1
0
    //If this rig is enabled we will register the two virtual axis with the CrossPlatformInputManager. This means these axis values will be derived from this script.
    private void OnEnable()
    {
        //TODO this can probably be tidied up
        if (!CrossPlatformInputManager.AxisExists("Vertical"))
        {
            verticalAxis = new CrossPlatformInputManager.VirtualAxis("Vertical");
            CrossPlatformInputManager.RegisterVirtualAxis(verticalAxis);
        }
        else
        {
            verticalAxis = CrossPlatformInputManager.VirtualAxisReference("Vertical");
        }

        if (!CrossPlatformInputManager.AxisExists("Horizontal"))
        {
            horizontalAxis = new CrossPlatformInputManager.VirtualAxis("Horizontal");
            CrossPlatformInputManager.RegisterVirtualAxis(horizontalAxis);
        }
        else
        {
            horizontalAxis = CrossPlatformInputManager.VirtualAxisReference("Horizontal");
        }
    }
        void OnEnable()
        {
            // Get power component
            powerJoystick = GetComponent <PowerJoystick> ();
            powerDPad     = GetComponent <PowerDPad> ();
            powerButton   = GetComponent <PowerButton> ();
            if (powerJoystick != null)
            {
                powerType = PowerType.Joystick;
            }
            else if (powerDPad != null)
            {
                powerType = PowerType.DPad;
            }
            else if (powerButton != null)
            {
                powerType = PowerType.Button;
            }

            // Subscribe to trigger events
            if (powerType == PowerType.Joystick)
            {
                PowerJoystick.OnJoyPosHTriggerButtonDown += PosHTriggerButtonDown;
                PowerJoystick.OnJoyPosHTriggerButtonUp   += PosHTriggerButtonUp;
                PowerJoystick.OnJoyNegHTriggerButtonDown += NegHTriggerButtonDown;
                PowerJoystick.OnJoyNegHTriggerButtonUp   += NegHTriggerButtonUp;
                PowerJoystick.OnJoyPosVTriggerButtonDown += PosVTriggerButtonDown;
                PowerJoystick.OnJoyPosVTriggerButtonUp   += PosVTriggerButtonUp;
                PowerJoystick.OnJoyNegVTriggerButtonDown += NegVTriggerButtonDown;
                PowerJoystick.OnJoyNegVTriggerButtonUp   += NegVTriggerButtonUp;
            }
            if (powerType == PowerType.DPad)
            {
                PowerDPad.OnDPadPosHTriggerButtonDown += PosHTriggerButtonDown;
                PowerDPad.OnDPadPosHTriggerButtonUp   += PosHTriggerButtonUp;
                PowerDPad.OnDPadNegHTriggerButtonDown += NegHTriggerButtonDown;
                PowerDPad.OnDPadNegHTriggerButtonUp   += NegHTriggerButtonUp;
                PowerDPad.OnDPadPosVTriggerButtonDown += PosVTriggerButtonDown;
                PowerDPad.OnDPadPosVTriggerButtonUp   += PosVTriggerButtonUp;
                PowerDPad.OnDPadNegVTriggerButtonDown += NegVTriggerButtonDown;
                PowerDPad.OnDPadNegVTriggerButtonUp   += NegVTriggerButtonUp;
            }
            // Subscribe to normal button events
            if (powerType == PowerType.Button)
            {
                PowerButton.OnPowerButtonDown += OnPowerButtonDown;
                PowerButton.OnPowerButtonUp   += OnPowerButtonUp;
            }

            // Register joystick axis
            if (powerType == PowerType.Joystick)
            {
                if (powerJoystick.useAxis == PowerJoystick.UseAxis.Both || powerJoystick.useAxis == PowerJoystick.UseAxis.Horizontal)
                {
                    if (powerJoystick.GetHorizontalAxisName() != "" && !CrossPlatformInputManager.AxisExists(powerJoystick.GetHorizontalAxisName()))
                    {
                        horizontalAxis = new CrossPlatformInputManager.VirtualAxis(powerJoystick.GetHorizontalAxisName());
                        CrossPlatformInputManager.RegisterVirtualAxis(horizontalAxis);
                    }
                    // Unregister doesn't work correctly / Get axis reference (necessary if joysticks gets disbled and enabled again)
                    if (powerJoystick.GetHorizontalAxisName() != "" && CrossPlatformInputManager.AxisExists(powerJoystick.GetHorizontalAxisName()))
                    {
                        horizontalAxis = CrossPlatformInputManager.VirtualAxisReference(powerJoystick.GetHorizontalAxisName());
                    }
                }
                if (powerJoystick.useAxis == PowerJoystick.UseAxis.Both || powerJoystick.useAxis == PowerJoystick.UseAxis.Vertical)
                {
                    if (powerJoystick.GetVerticalAxisName() != "" && !CrossPlatformInputManager.AxisExists(powerJoystick.GetVerticalAxisName()))
                    {
                        verticalAxis = new CrossPlatformInputManager.VirtualAxis(powerJoystick.GetVerticalAxisName());
                        CrossPlatformInputManager.RegisterVirtualAxis(verticalAxis);
                    }
                    // Unregister doesn't work correctly / Get axis reference (necessary if joysticks gets disbled and enabled again)
                    if (powerJoystick.GetVerticalAxisName() != "" && CrossPlatformInputManager.AxisExists(powerJoystick.GetVerticalAxisName()))
                    {
                        verticalAxis = CrossPlatformInputManager.VirtualAxisReference(powerJoystick.GetVerticalAxisName());
                    }
                }
            }

            // Register d-pad axis
            if (powerType == PowerType.DPad)
            {
                if (powerDPad.useAxis == PowerDPad.UseAxis.Both || powerDPad.useAxis == PowerDPad.UseAxis.Horizontal)
                {
                    if (powerDPad.GetHorizontalAxisName() != "" && !CrossPlatformInputManager.AxisExists(powerDPad.GetHorizontalAxisName()))
                    {
                        horizontalAxis = new CrossPlatformInputManager.VirtualAxis(powerDPad.GetHorizontalAxisName());
                        CrossPlatformInputManager.RegisterVirtualAxis(horizontalAxis);
                    }
                    // Unregister doesn't work correctly / Get axis reference (necessary if d-pad gets disbled and enabled again)
                    if (powerDPad.GetHorizontalAxisName() != "" && CrossPlatformInputManager.AxisExists(powerDPad.GetHorizontalAxisName()))
                    {
                        horizontalAxis = CrossPlatformInputManager.VirtualAxisReference(powerDPad.GetHorizontalAxisName());
                    }
                }
                if (powerDPad.useAxis == PowerDPad.UseAxis.Both || powerDPad.useAxis == PowerDPad.UseAxis.Vertical)
                {
                    if (powerDPad.GetVerticalAxisName() != "" && !CrossPlatformInputManager.AxisExists(powerDPad.GetVerticalAxisName()))
                    {
                        verticalAxis = new CrossPlatformInputManager.VirtualAxis(powerDPad.GetVerticalAxisName());
                        CrossPlatformInputManager.RegisterVirtualAxis(verticalAxis);
                    }
                    // Unregister doesn't work correctly / Get axis reference (necessary if d-pad gets disbled and enabled again)
                    if (powerDPad.GetVerticalAxisName() != "" && CrossPlatformInputManager.AxisExists(powerDPad.GetVerticalAxisName()))
                    {
                        verticalAxis = CrossPlatformInputManager.VirtualAxisReference(powerDPad.GetVerticalAxisName());
                    }
                }
            }

            // Register button
            if (powerType == PowerType.Button)
            {
                if (powerButton.GetButtonName() != null)
                {
                    if (!CrossPlatformInputManager.ButtonExists(powerButton.GetButtonName()))
                    {
                        button = new CrossPlatformInputManager.VirtualButton(powerButton.GetButtonName());
                        CrossPlatformInputManager.RegisterVirtualButton(button);
                    }
                }
            }

            // Register button axis
            if (powerType == PowerType.Button)
            {
                if (powerButton.GetButtonToAxis() && powerButton.GetAxisName() != "")
                {
                    buttonAxisName = powerButton.GetAxisName();
                    if (!CrossPlatformInputManager.AxisExists(buttonAxisName))
                    {
                        buttonAxis = new CrossPlatformInputManager.VirtualAxis(buttonAxisName);
                        CrossPlatformInputManager.RegisterVirtualAxis(buttonAxis);
                    }
                    // Unregister doesn't work correctly / Get axis reference (necessary if button gets disbled and enabled again)
                    if (powerButton.GetAxisName() != "" && CrossPlatformInputManager.AxisExists(powerButton.GetAxisName()))
                    {
                        buttonAxis = CrossPlatformInputManager.VirtualAxisReference(powerButton.GetAxisName());
                    }
                }
            }
        }
예제 #3
0
 public float GetAxis(string axis_name)
 {
     if (this.m_PadControllerType == InputsManager.PadControllerType.Ps4 && GreenHellGame.IsPadControllerActive() && CrossPlatformInputManager.AxisExists(axis_name + "Ps4"))
     {
         return(CrossPlatformInputManager.GetAxis(axis_name + "Ps4"));
     }
     return(CrossPlatformInputManager.GetAxis(axis_name));
 }