public override void GotMessage(CommonPlayer player, Message message) { if (!this.initialized) { this.queue.Add(new QueueItem(player, message)); this.ProcessQueue(); return; } if (message.Type == "getCrew") { this.crew.SendGetMessage(player); return; } if (player.IsGuest) { return; } switch (message.Type) { case "swapUsers": { if (player.ConnectUserId != "merge") { break; } this.crew.SwapMembers(message.GetString(0), message.GetString(1), () => player.Send(message.Type)); break; } case "subscribe": { if (crew.isContest) { this.SendErrorReply(Message.Create(message.Type), player, "Subscribing to contest crews is disabled."); return; } if (this.crewId == "everybodyeditsstaff") { break; } NotificationHelper.AddSubscription(this.PlayerIO.BigDB, player.ConnectUserId, "crew" + this.crewId, subscribed => { if (subscribed) { this.crew.Subscribers++; this.crew.Save(); } player.Send(message.Type, this.crew.Subscribers); }); break; } case "unsubscribe": { if (this.crewId == "everybodyeditsstaff") { break; } NotificationHelper.RemoveSubscription(this.PlayerIO.BigDB, player.ConnectUserId, "crew" + this.crewId, unsubscribed => { if (unsubscribed) { if (crew.Subscribers > 0) { this.crew.Subscribers--; this.crew.Save(); } } player.Send(message.Type, this.crew.Subscribers); }); break; } case "answerInvite": { if (crew.isContest) { this.SendErrorReply(Message.Create(message.Type), player, "Joining is disabled for contest crews."); return; } var accept = message.GetBoolean(0); InvitationHelper.GetInvitation(this.PlayerIO.BigDB, InvitationType.Crew, this.crewId, player.Name, invitation => { var rtn = Message.Create(message.Type); if (!invitation.Exists) { this.SendErrorReply(rtn, player, "Crew invite not found."); return; } if (invitation.Status != InvitationStatus.Pending) { this.SendErrorReply(rtn, player, "Invitation already answered."); return; } if (crew.IsMember(player)) { this.SendErrorReply(rtn, player, "Already member of crew."); return; } this.PlayerIO.BigDB.Load("CrewMembership", player.ConnectUserId, membership => { if (accept) { if (membership != null && membership.Count >= 10) { this.SendErrorReply(rtn, player, "You can't be in more than 10 crews."); return; } invitation.Status = InvitationStatus.Accepted; crew.AddMember(player); } else { invitation.Status = InvitationStatus.Rejected; } rtn.Add(true); invitation.Save(() => player.Send(rtn)); }); }); break; } } if (!this.crew.IsMember(player)) { return; } switch (message.Type) { case "setMemberInfo": { var username = message.GetString(0).ToLower(); var about = message.GetString(1); if (about.Length > 100) { about = about.Substring(100); } this.SetMemberInfo(Message.Create(message.Type), player, username, about); break; } case "setMemberRank": { var username = message.GetString(0).ToLower(); var rank = message.GetInt(1); this.SetMemberRank(Message.Create(message.Type), player, username, rank); break; } case "editRank": { var rankId = message.GetInt(0); var name = message.GetString(1).Trim(); var powers = message.GetString(2); this.EditRank(Message.Create(message.Type), player, rankId, name, powers); break; } case "removeMember": { if (crew.isContest) { this.SendErrorReply(Message.Create(message.Type), player, "Removing members is disabled for contest crews."); return; } var username = message.GetString(0).ToLower(); this.RemoveMember(Message.Create(message.Type), player, username); break; } case "leaveCrew": { if (crew.isContest) { this.SendErrorReply(Message.Create(message.Type), player, "Leaving the crew is disabled for contest crews."); return; } if (crew.IsMember(player) && !crew.GetRank(player).IsOwner) { crew.DatabaseObject.GetObject("Members").Remove(player.ConnectUserId); this.PlayerIO.BigDB.LoadOrCreate("CrewMembership", player.ConnectUserId, membership => { membership.Remove(this.crewId); membership.Save(); this.crew.Save(); player.Send(message.Type); player.Disconnect(); }); } break; } case "inviteMember": { if (crew.isContest) { this.SendErrorReply(Message.Create(message.Type), player, "Inviting members is disabled for contest crews."); return; } var username = message.GetString(0).ToLower(); this.InviteMember(player, username, () => player.Send(message.Type, true), error => { switch (error) { case InvitationError.AlreadyAdded: { player.Send(message.Type, false, "This user is already a member of this crew."); break; } case InvitationError.AlreadySent: { player.Send(message.Type, false, "This user already has a pending invitation."); break; } case InvitationError.PlayerNotFound: { player.Send(message.Type, false, "Unknown user. Please check your spelling."); break; } case InvitationError.Blocked: { player.Send(message.Type, false, "This user is blocking all crew invitations."); break; } case InvitationError.NotAllowed: { player.Send(message.Type, false, "You have not been given rights to invite new members to this crew."); break; } case InvitationError.LimitReached: { player.Send(message.Type, false, "Crew members limit reached."); break; } default: { player.Send(message.Type, false, "Something went wrong. Try again later."); break; } } }); break; } case "deleteInvite": { var recipientName = message.GetString(0).ToLower(); if (!crew.HasPower(player, CrewPower.MembersManagement)) { player.Send(message.Type, false); } else { InvitationHelper.DeleteInvitation(this.PlayerIO.BigDB, InvitationType.Crew, this.crewId, recipientName, success => { if (!success) { this.PlayerIO.ErrorLog.WriteError( "Error deleting crew invitation from " + this.crewId + " to " + recipientName, "Invite not found", "Error deleting pending invitation", null); } player.Send(message.Type, success); }); } break; } case "getPendingInvites": { if (!crew.HasPower(player, CrewPower.MembersManagement)) { player.Send(message.Type, false); } else { InvitationHelper.GetInvitationsFrom(this.PlayerIO.BigDB, InvitationType.Crew, this.crewId, invites => { var rtn = Message.Create(message.Type); rtn.Add(true); foreach (var invite in invites) { rtn.Add(invite.Recipient); rtn.Add((int)invite.Status); } player.Send(rtn); }); } break; } case "sendAlert": { if (!this.crew.HasPower(player, CrewPower.AlertSending)) { player.Send(message.Type, "You don't have rights to send alerts from this crew."); break; } var text = message.GetString(0).Trim(); if (text.Length > 140) { text = text.Substring(0, 140); } this.crew.PublishNotification(text, notification => { player.Send("info", "Success", "Alert sent to all crew subscribers."); player.Send(message.Type); }); break; } case "setColors": { if (!this.crew.HasPower(player, CrewPower.ProfileCustomization)) { break; } if (!this.crew.Unlocked("ColorPick")) { break; } this.crew.TextColor = message.GetUInt(0); this.crew.PrimaryColor = message.GetUInt(1); this.crew.SecondaryColor = message.GetUInt(2); this.crew.SetUnlocked("ColorPick", false); this.crew.Save(); break; } case "setFaceplate": { if (!this.crew.HasPower(player, CrewPower.ProfileCustomization)) { break; } var id = message.GetString(0).ToLower(); var color = message.GetInt(1); if ((id != "none" && id != "" && !this.crew.Faceplates.Contains(id)) || color < 0 || color > 9) { break; } if (id == "none") { id = ""; } this.crew.Faceplate = id; this.crew.FaceplateColor = color; this.crew.Save(); break; } case "disband": { if (crew.isContest) { this.SendErrorReply(Message.Create(message.Type), player, "Disbanding the crew is disabled for contest crews."); return; } if (!this.crew.GetRank(player).IsOwner) { break; } // Cleanup membership of all members var members = this.crew.DatabaseObject.GetObject("Members").Properties.ToArray(); this.PlayerIO.BigDB.LoadKeys("CrewMembership", members, membership => { foreach (var m in membership.Where(m => m != null)) { m.Remove(this.crewId); m.Save(); } }); // Cleanup all pending invitations. People can't join here anymore InvitationHelper.GetInvitationsFrom(this.PlayerIO.BigDB, InvitationType.Crew, this.crewId, invites => { InvitationHelper.DeleteInvitations(this.PlayerIO.BigDB, invites); }); // Consume one "crew" PayVault item to allow user to buy another crew since this one is no longer active player.PayVault.Refresh(() => { var crewItem = player.PayVault.First("crew"); if (crewItem != null) { player.PayVault.Consume(new[] { crewItem }, this.SetAsInvalid, error => { this.SetAsInvalid(); }); } else { this.SetAsInvalid(); } }); // Delete the crew object this.crew.Disband(); player.Send(message.Type); break; } default: { this.shop.GotMessage(player, message); break; } } }