コード例 #1
0
ファイル: CrewLobby.cs プロジェクト: EEmulator/EEmulator
        public override void GotMessage(CommonPlayer player, Message message)
        {
            if (!this.initialized)
            {
                this.queue.Add(new QueueItem(player, message));
                this.ProcessQueue();
                return;
            }

            if (message.Type == "getCrew")
            {
                this.crew.SendGetMessage(player);
                return;
            }

            if (player.IsGuest)
            {
                return;
            }

            switch (message.Type)
            {
            case "swapUsers":
            {
                if (player.ConnectUserId != "merge")
                {
                    break;
                }

                this.crew.SwapMembers(message.GetString(0), message.GetString(1), () => player.Send(message.Type));
                break;
            }

            case "subscribe":
            {
                if (crew.isContest)
                {
                    this.SendErrorReply(Message.Create(message.Type), player, "Subscribing to contest crews is disabled.");
                    return;
                }
                if (this.crewId == "everybodyeditsstaff")
                {
                    break;
                }

                NotificationHelper.AddSubscription(this.PlayerIO.BigDB, player.ConnectUserId, "crew" + this.crewId,
                                                   subscribed =>
                    {
                        if (subscribed)
                        {
                            this.crew.Subscribers++;
                            this.crew.Save();
                        }
                        player.Send(message.Type, this.crew.Subscribers);
                    });
                break;
            }

            case "unsubscribe":
            {
                if (this.crewId == "everybodyeditsstaff")
                {
                    break;
                }

                NotificationHelper.RemoveSubscription(this.PlayerIO.BigDB, player.ConnectUserId,
                                                      "crew" + this.crewId,
                                                      unsubscribed =>
                    {
                        if (unsubscribed)
                        {
                            if (crew.Subscribers > 0)
                            {
                                this.crew.Subscribers--;
                                this.crew.Save();
                            }
                        }
                        player.Send(message.Type, this.crew.Subscribers);
                    });
                break;
            }

            case "answerInvite":
            {
                if (crew.isContest)
                {
                    this.SendErrorReply(Message.Create(message.Type), player, "Joining is disabled for contest crews.");
                    return;
                }
                var accept = message.GetBoolean(0);

                InvitationHelper.GetInvitation(this.PlayerIO.BigDB, InvitationType.Crew,
                                               this.crewId, player.Name, invitation =>
                    {
                        var rtn = Message.Create(message.Type);

                        if (!invitation.Exists)
                        {
                            this.SendErrorReply(rtn, player, "Crew invite not found.");
                            return;
                        }
                        if (invitation.Status != InvitationStatus.Pending)
                        {
                            this.SendErrorReply(rtn, player, "Invitation already answered.");
                            return;
                        }
                        if (crew.IsMember(player))
                        {
                            this.SendErrorReply(rtn, player, "Already member of crew.");
                            return;
                        }

                        this.PlayerIO.BigDB.Load("CrewMembership", player.ConnectUserId, membership =>
                        {
                            if (accept)
                            {
                                if (membership != null && membership.Count >= 10)
                                {
                                    this.SendErrorReply(rtn, player, "You can't be in more than 10 crews.");
                                    return;
                                }

                                invitation.Status = InvitationStatus.Accepted;
                                crew.AddMember(player);
                            }
                            else
                            {
                                invitation.Status = InvitationStatus.Rejected;
                            }

                            rtn.Add(true);
                            invitation.Save(() => player.Send(rtn));
                        });
                    });
                break;
            }
            }

            if (!this.crew.IsMember(player))
            {
                return;
            }

            switch (message.Type)
            {
            case "setMemberInfo":
            {
                var username = message.GetString(0).ToLower();
                var about    = message.GetString(1);
                if (about.Length > 100)
                {
                    about = about.Substring(100);
                }

                this.SetMemberInfo(Message.Create(message.Type), player, username, about);
                break;
            }

            case "setMemberRank":
            {
                var username = message.GetString(0).ToLower();
                var rank     = message.GetInt(1);

                this.SetMemberRank(Message.Create(message.Type), player, username, rank);
                break;
            }

            case "editRank":
            {
                var rankId = message.GetInt(0);
                var name   = message.GetString(1).Trim();
                var powers = message.GetString(2);

                this.EditRank(Message.Create(message.Type), player, rankId, name, powers);
                break;
            }

            case "removeMember":
            {
                if (crew.isContest)
                {
                    this.SendErrorReply(Message.Create(message.Type), player, "Removing members is disabled for contest crews.");
                    return;
                }
                var username = message.GetString(0).ToLower();

                this.RemoveMember(Message.Create(message.Type), player, username);
                break;
            }

            case "leaveCrew":
            {
                if (crew.isContest)
                {
                    this.SendErrorReply(Message.Create(message.Type), player, "Leaving the crew is disabled for contest crews.");
                    return;
                }

                if (crew.IsMember(player) && !crew.GetRank(player).IsOwner)
                {
                    crew.DatabaseObject.GetObject("Members").Remove(player.ConnectUserId);
                    this.PlayerIO.BigDB.LoadOrCreate("CrewMembership", player.ConnectUserId, membership =>
                        {
                            membership.Remove(this.crewId);
                            membership.Save();
                            this.crew.Save();
                            player.Send(message.Type);
                            player.Disconnect();
                        });
                }
                break;
            }

            case "inviteMember":
            {
                if (crew.isContest)
                {
                    this.SendErrorReply(Message.Create(message.Type), player, "Inviting members is disabled for contest crews.");
                    return;
                }

                var username = message.GetString(0).ToLower();

                this.InviteMember(player, username,
                                  () => player.Send(message.Type, true),
                                  error =>
                    {
                        switch (error)
                        {
                        case InvitationError.AlreadyAdded:
                            {
                                player.Send(message.Type, false,
                                            "This user is already a member of this crew.");
                                break;
                            }

                        case InvitationError.AlreadySent:
                            {
                                player.Send(message.Type, false,
                                            "This user already has a pending invitation.");
                                break;
                            }

                        case InvitationError.PlayerNotFound:
                            {
                                player.Send(message.Type, false,
                                            "Unknown user. Please check your spelling.");
                                break;
                            }

                        case InvitationError.Blocked:
                            {
                                player.Send(message.Type, false,
                                            "This user is blocking all crew invitations.");
                                break;
                            }

                        case InvitationError.NotAllowed:
                            {
                                player.Send(message.Type, false,
                                            "You have not been given rights to invite new members to this crew.");
                                break;
                            }

                        case InvitationError.LimitReached:
                            {
                                player.Send(message.Type, false,
                                            "Crew members limit reached.");
                                break;
                            }

                        default:
                            {
                                player.Send(message.Type, false,
                                            "Something went wrong. Try again later.");
                                break;
                            }
                        }
                    });
                break;
            }

            case "deleteInvite":
            {
                var recipientName = message.GetString(0).ToLower();

                if (!crew.HasPower(player, CrewPower.MembersManagement))
                {
                    player.Send(message.Type, false);
                }
                else
                {
                    InvitationHelper.DeleteInvitation(this.PlayerIO.BigDB, InvitationType.Crew,
                                                      this.crewId, recipientName, success =>
                        {
                            if (!success)
                            {
                                this.PlayerIO.ErrorLog.WriteError(
                                    "Error deleting crew invitation from " + this.crewId + " to " +
                                    recipientName, "Invite not found",
                                    "Error deleting pending invitation", null);
                            }
                            player.Send(message.Type, success);
                        });
                }
                break;
            }

            case "getPendingInvites":
            {
                if (!crew.HasPower(player, CrewPower.MembersManagement))
                {
                    player.Send(message.Type, false);
                }
                else
                {
                    InvitationHelper.GetInvitationsFrom(this.PlayerIO.BigDB, InvitationType.Crew,
                                                        this.crewId, invites =>
                        {
                            var rtn = Message.Create(message.Type);
                            rtn.Add(true);
                            foreach (var invite in invites)
                            {
                                rtn.Add(invite.Recipient);
                                rtn.Add((int)invite.Status);
                            }
                            player.Send(rtn);
                        });
                }
                break;
            }

            case "sendAlert":
            {
                if (!this.crew.HasPower(player, CrewPower.AlertSending))
                {
                    player.Send(message.Type, "You don't have rights to send alerts from this crew.");
                    break;
                }

                var text = message.GetString(0).Trim();
                if (text.Length > 140)
                {
                    text = text.Substring(0, 140);
                }

                this.crew.PublishNotification(text, notification =>
                    {
                        player.Send("info", "Success", "Alert sent to all crew subscribers.");
                        player.Send(message.Type);
                    });
                break;
            }

            case "setColors":
            {
                if (!this.crew.HasPower(player, CrewPower.ProfileCustomization))
                {
                    break;
                }

                if (!this.crew.Unlocked("ColorPick"))
                {
                    break;
                }

                this.crew.TextColor      = message.GetUInt(0);
                this.crew.PrimaryColor   = message.GetUInt(1);
                this.crew.SecondaryColor = message.GetUInt(2);
                this.crew.SetUnlocked("ColorPick", false);

                this.crew.Save();
                break;
            }

            case "setFaceplate":
            {
                if (!this.crew.HasPower(player, CrewPower.ProfileCustomization))
                {
                    break;
                }

                var id    = message.GetString(0).ToLower();
                var color = message.GetInt(1);

                if ((id != "none" && id != "" && !this.crew.Faceplates.Contains(id)) || color < 0 || color > 9)
                {
                    break;
                }

                if (id == "none")
                {
                    id = "";
                }

                this.crew.Faceplate      = id;
                this.crew.FaceplateColor = color;
                this.crew.Save();
                break;
            }

            case "disband":
            {
                if (crew.isContest)
                {
                    this.SendErrorReply(Message.Create(message.Type), player, "Disbanding the crew is disabled for contest crews.");
                    return;
                }

                if (!this.crew.GetRank(player).IsOwner)
                {
                    break;
                }

                // Cleanup membership of all members
                var members = this.crew.DatabaseObject.GetObject("Members").Properties.ToArray();
                this.PlayerIO.BigDB.LoadKeys("CrewMembership", members, membership =>
                    {
                        foreach (var m in membership.Where(m => m != null))
                        {
                            m.Remove(this.crewId);
                            m.Save();
                        }
                    });

                // Cleanup all pending invitations. People can't join here anymore
                InvitationHelper.GetInvitationsFrom(this.PlayerIO.BigDB, InvitationType.Crew,
                                                    this.crewId, invites => { InvitationHelper.DeleteInvitations(this.PlayerIO.BigDB, invites); });

                // Consume one "crew" PayVault item to allow user to buy another crew since this one is no longer active
                player.PayVault.Refresh(() =>
                    {
                        var crewItem = player.PayVault.First("crew");
                        if (crewItem != null)
                        {
                            player.PayVault.Consume(new[] { crewItem }, this.SetAsInvalid,
                                                    error => { this.SetAsInvalid(); });
                        }
                        else
                        {
                            this.SetAsInvalid();
                        }
                    });

                // Delete the crew object
                this.crew.Disband();

                player.Send(message.Type);

                break;
            }

            default:
            {
                this.shop.GotMessage(player, message);
                break;
            }
            }
        }