예제 #1
0
    void KeepingVelocity()
    {
        float deltaS = (transform.position - lastPosition).magnitude;
        float vel_m  = deltaS / Time.deltaTime;

//		Debug.Log("Velocidade: "+ vel_m);
        lastPosition = transform.position;

        if (vel_m != controlClass.GetSpeed())
        {
            rigidbody2D.velocity = rigidbody2D.velocity.normalized * controlClass.GetSpeed();
        }
    }