public void Generate(CompilerConfiguration configuration, Content parent) { // Install packages. var files = _nugetInstaller.Install(configuration, false /* Skip addins for now */); // Get document model. var modelBuilder = new DocumentModelBuilder(); var model = modelBuilder.BuildModel(files.Select(x => x.Path.FullPath)); // Build context. var renderer = new CommentRenderer(); var pageIndex = new ApiUrlResolver(model); var context = new ApiContext(model, renderer, pageIndex); // Create the API and DSL reference overview. var apiRoot = _apiOverviewBuilder.Create(configuration, context, parent, model); var dslRoot = _dslOverviewBuilder.Create(configuration, context, parent, model); // Add the generated content to it's parent. parent.AddChild(dslRoot); parent.AddChild(apiRoot); // Generate the content. Generate(configuration, context, apiRoot); }
public Level() { AddChild(Floors); AddChild(Content); Content.AddChild(Walls); Content.AddChild(Scenery); }
/// <summary> /// アイテムを追加 /// </summary> /// <param name="itemNum">アイテムの数</param> /// <param name="callbackCreateItem">アイテムが作成されるときに呼ばれるコールバック</param> public void AddItems(List <GameObject> items) { foreach (var item in items) { Content.AddChild(item); } }
private void Generate(CompilerConfiguration configuration, ApiContext context, Content parent) { foreach (var assembly in context.DocumentModel.Assemblies) { foreach (var @namespace in assembly.Namespaces.OrderBy(x => x.Identity)) { // Build the namespace content. var namespaceContent = GenerateNamespace(configuration, context, parent, @namespace); // Add the namespace content to the parent. parent.AddChild(namespaceContent); } } }
public void Generate(CompilerConfiguration configuration, Content parent) { var pagesPath = configuration.Root.Combine("pages").MakeAbsolute(_environment); var pagesDirectory = _fileSystem.GetDirectory(pagesPath); if (!pagesDirectory.Exists) { _log.Warning("No pages directory found."); return; } // Get all files. var pages = new List <StaticPage>(); var files = pagesDirectory.GetFiles("*.md", SearchScope.Current) .Concat(pagesDirectory.GetFiles("*.html", SearchScope.Current)); foreach (var file in files) { var page = StaticPageParser.Parse(file); pages.Add(page); } // Create content from all files. foreach (var page in pages.OrderBy(x => x.SortOrder)) { var pageContent = page.Content; if (page.ContentType == "markdown") { // Process markdown. var md = new MarkdownDeep.Markdown(); pageContent = md.Transform(pageContent); } var content = new Content(page.Id, page.Id, page.Title, null, pageContent); parent.AddChild(content); } }