protected override void OnKeyDown(System.Windows.Forms.KeyEventArgs e) { if (e.KeyCode == System.Windows.Forms.Keys.D1) { var ent = new Entity { MainGraphic = new MetaModel { XMesh = new MeshFromFile("ramp1.x"), Texture = new TextureFromFile("ramp1.tga"), World = Matrix.Scaling(0.1f, 0.1f, 0.1f) * SkinnedMesh.InitSkinnedMeshFromMaya * Matrix.Translation(1, 0, 0) } }; ent.VisibilityLocalBounding = Content.Acquire <Graphics.Content.StructBoxer <BoundingBox> >(ent.MainGraphic).Value; scene.Add(ent); editor.MoveToCursor(ent); editor.StartMove(ent); } if (e.KeyCode == System.Windows.Forms.Keys.D2) { var ent = new Entity { MainGraphic = new MetaModel { SkinnedMesh = new SkinnedMeshFromFile("bridgeph.x"), Texture = new TextureFromFile("ramp1.tga"), World = Matrix.Scaling(0.1f, 0.1f, 0.1f) * SkinnedMesh.InitSkinnedMeshFromMaya * Matrix.Translation(3, 0, 0) }, //UseGraphicForPicking = true, /*Animation = "down", * LoopAnimation = true, * AnimationSpeed = 0.1f*/ }; ent.VisibilityLocalBounding = Content.Acquire <Graphics.Content.StructBoxer <BoundingBox> >(ent.MainGraphic).Value; scene.Add(ent); editor.MoveToCursor(ent); editor.StartMove(ent); } if (e.KeyCode == System.Windows.Forms.Keys.Delete) { foreach (var v in new List <Entity>(editor.Selected)) { v.Remove(); } } }
public void InitializeAnimation() { var metaModel = (MetaModel)Entity.AllGraphics.First(); if (metaModel.SkinnedMesh != null) { SkinnedMesh = Content.Acquire <SkinnedMesh>(metaModel.SkinnedMesh); if (SkinnedMesh.AnimationController != null) { AnimationController = SkinnedMesh.AnimationController.Clone( SkinnedMesh.AnimationController.MaxAnimationOutputs, SkinnedMesh.AnimationController.MaxAnimationSets, SkinnedMesh.AnimationController.MaxTracks, SkinnedMesh.AnimationController.MaxEvents); } } var constructedModel = Content.Peek <Model9>(metaModel); Update(constructedModel, 0, Matrix.Identity); }
public void Init(Content.ContentPool content) { XMesh = content.Acquire<SlimDX.Direct3D9.Mesh>(Mesh); }
public override void Init() { Content.ContentPath = "Data"; scene = new Scene(); scene.View = this; scene.Camera = new LookatCartesianCamera { Position = new Vector3(-5, 5, 5), }; foreach (var v in scene.AllEntities) { v.VisibilityLocalBounding = Content.Acquire <Graphics.Content.StructBoxer <BoundingBox> >(v.MainGraphic).Value; } var stateManager = new Device9StateManager(Device9); renderer = new Graphics.Renderer.Renderer(Device9) { Scene = scene, StateManager = stateManager }; renderer.Initialize(this); sceneRendererConnector = new SortedTestSceneRendererConnector { Scene = scene, Renderer = renderer }; sceneRendererConnector.Initialize(); editor = new Graphics.Editors.SceneEditor { Scene = scene }; editorRenderer = new Graphics.Editors.SceneEditor.Renderer9(editor) { BoundingVolumesRenderer = new BoundingVolumesRenderer { StateManager = stateManager, View = this } }; InputHandler = editor; Entity e; scene.Add(e = new Entity { MainGraphic = new MetaModel { XMesh = new MeshFromFile("Models/Props/Barrel1.x"), Texture = new TextureFromFile("Models/Props/Barrel1.png"), World = Matrix.Scaling(0.1f, 0.1f, 0.1f) * SkinnedMesh.InitSkinnedMeshFromMaya * Matrix.Translation(1, 0, 0) }, }); e.VisibilityLocalBounding = CreateBoundingBoxFromModel((MetaModel)e.MainGraphic); e.PickingLocalBounding = CreateBoundingMeshFromModel(e, (MetaModel)e.MainGraphic); scene.Add(e = new Entity { MainGraphic = new MetaModel { SkinnedMesh = new SkinnedMeshFromFile("Models/Props/Bridge1.x"), Texture = new TextureFromFile("Models/Props/Bridge1.png"), World = Matrix.Scaling(0.1f, 0.1f, 0.1f) * SkinnedMesh.InitSkinnedMeshFromMaya * Matrix.Translation(3, 0, 0) }, }); e.VisibilityLocalBounding = CreateBoundingBoxFromModel((MetaModel)e.MainGraphic); e.PickingLocalBounding = CreateBoundingMeshFromModel(e, (MetaModel)e.MainGraphic); }