public void DisplayPreview(CombatPreviewData combatPreviewData) { if (EventSystem.current.IsPointerOverGameObject()) { return; } currentPreview = combatPreviewData; string toolTip = $"{combatPreviewData.sceneName}\n{combatPreviewData.ennemiesCount} ennemies"; Tooltip.ShowTooltip_Static(toolTip); }
public void ClearPreview() { currentPreview = null; Tooltip.HideTooltip_Static(); }