예제 #1
0
 // Use this for initialization
 void Start()
 {
     NGUICamera  = GetComponentInParent <Camera>();
     upPetArea   = WorldCamera.transform.FindChild("up");
     downPetArea = WorldCamera.transform.FindChild("down");
     upArea      = new PetArea();
     upArea.Reset();
     downArea = new PetArea();
     downArea.Reset();
     UpdateUI();
     UpdateBottomArea();
 }
예제 #2
0
    void Start()
    {
        NGUICamera   = GetComponentInParent <Camera>();
        leftPetArea  = WorldCamera.transform.FindChild("up");
        rightPetArea = WorldCamera.transform.FindChild("down");

        leftArea = new PetArea();
        leftArea.Reset();
        rightArea = new PetArea();
        rightArea.Reset();

        EventService.Instance.GetEvent <PetOnLeftBattleEvent>().Subscribe(UpdateLeft);
        EventService.Instance.GetEvent <PetOnRightBattleEvent>().Subscribe(UpdateRight);

        UpdateUI();
        UpdateBottomArea();
    }