public void DisplayPreview(CombatPreviewData combatPreviewData)
    {
        if (EventSystem.current.IsPointerOverGameObject())
        {
            return;
        }

        currentPreview = combatPreviewData;

        string toolTip = $"{combatPreviewData.sceneName}\n{combatPreviewData.ennemiesCount} ennemies";

        Tooltip.ShowTooltip_Static(toolTip);
    }
 public void ClearPreview()
 {
     currentPreview = null;
     Tooltip.HideTooltip_Static();
 }