void GotoTitle() { gameState = GameState.Title; gui.Goto(gameState); gui.UpdateAlpha(1f); ClearCollectibleList(); startButton.Spawn(); collisionDetector.AddCollectible(startButton); Shader.SetGlobalFloat("_SplashRatio", 0f); Shader.SetGlobalFloat("_ShowWebcam", 1f); Shader.SetGlobalFloat("_HurtRatio", 0f); }