예제 #1
0
 private void BtnAlbum_PointerEntered(object sender, PointerRoutedEventArgs e)
 {
     ChooseGame.AnimationColorBtnSoloEntered(pathAlbum, (sender as Button), "WriteColor");
 }
예제 #2
0
 private void BtnArtist_PointerExited(object sender, PointerRoutedEventArgs e)
 {
     ChooseGame.AnimationColorBtnSoloExited(pathArtist, (sender as Button), "ThirdColor");
 }
예제 #3
0
 private void BtnBack_PointerEntered(object sender, PointerRoutedEventArgs e)
 {
     ChooseGame.AnimationColorBtnSoloExited(pathBack, (sender as Button), "ExitColor");
 }
예제 #4
0
 private void BtnValid_PointerExited(object sender, PointerRoutedEventArgs e)
 {
     ChooseGame.AnimationColorBtnSoloExited(pathValid, (sender as Button), "WriteColor");
 }
예제 #5
0
 private void BtnSearch_PointerEntered(object sender, PointerRoutedEventArgs e)
 {
     ChooseGame.AnimationColorBtnSoloEntered(pathSearch, (sender as Button), "SecondaryColor");
 }
예제 #6
0
 private void BtnDuel_PointerExited(object sender, PointerRoutedEventArgs e)
 {
     ChooseGame.AnimationColorBtnSoloExited(pathDuel, (sender as Button), "SecondaryColor");
 }
예제 #7
0
 /// <summary>
 /// Open game menu screen.
 /// </summary>
 /// <param name="sender"></param>
 /// <param name="e"></param>
 private void btn_continue_Click(object sender, EventArgs e)
 {
     ChooseGame game = new ChooseGame();
     game.Show();
     this.Close();
 }
예제 #8
0
 private void BtnValidChoosing_PointerEntered(object sender, PointerRoutedEventArgs e)
 {
     ChooseGame.AnimationColorBtnSoloEntered(pathValidChoosing, (sender as Button), "LastColor");
 }
예제 #9
0
 private void BtnValidTry_PointerEntered(object sender, PointerRoutedEventArgs e)
 {
     ChooseGame.AnimationColorBtnSoloEntered(pathSearch, (sender as Button), "ThirdColor");
 }