Exemple #1
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 private void BtnAlbum_PointerEntered(object sender, PointerRoutedEventArgs e)
 {
     ChooseGame.AnimationColorBtnSoloEntered(pathAlbum, (sender as Button), "WriteColor");
 }
Exemple #2
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 private void BtnArtist_PointerExited(object sender, PointerRoutedEventArgs e)
 {
     ChooseGame.AnimationColorBtnSoloExited(pathArtist, (sender as Button), "ThirdColor");
 }
Exemple #3
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 private void BtnBack_PointerEntered(object sender, PointerRoutedEventArgs e)
 {
     ChooseGame.AnimationColorBtnSoloExited(pathBack, (sender as Button), "ExitColor");
 }
Exemple #4
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 private void BtnValid_PointerExited(object sender, PointerRoutedEventArgs e)
 {
     ChooseGame.AnimationColorBtnSoloExited(pathValid, (sender as Button), "WriteColor");
 }
Exemple #5
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 private void BtnSearch_PointerEntered(object sender, PointerRoutedEventArgs e)
 {
     ChooseGame.AnimationColorBtnSoloEntered(pathSearch, (sender as Button), "SecondaryColor");
 }
Exemple #6
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 private void BtnDuel_PointerExited(object sender, PointerRoutedEventArgs e)
 {
     ChooseGame.AnimationColorBtnSoloExited(pathDuel, (sender as Button), "SecondaryColor");
 }
Exemple #7
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 /// <summary>
 /// Open game menu screen.
 /// </summary>
 /// <param name="sender"></param>
 /// <param name="e"></param>
 private void btn_continue_Click(object sender, EventArgs e)
 {
     ChooseGame game = new ChooseGame();
     game.Show();
     this.Close();
 }
Exemple #8
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 private void BtnValidChoosing_PointerEntered(object sender, PointerRoutedEventArgs e)
 {
     ChooseGame.AnimationColorBtnSoloEntered(pathValidChoosing, (sender as Button), "LastColor");
 }
Exemple #9
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 private void BtnValidTry_PointerEntered(object sender, PointerRoutedEventArgs e)
 {
     ChooseGame.AnimationColorBtnSoloEntered(pathSearch, (sender as Button), "ThirdColor");
 }