public GameCreation() { String command = welcomeMenu.WelcomeMenuPrint(); switch (command) { case "c": CreateNewHero(); Hero hero = new Hero(heroBusiness.GetLast()); GameLoop gameLoopNew = new GameLoop(hero); break; case "l": int heroId = charSelect.CharacterSelectMenu(); var loadedHeroes = heroBusiness.GetAll(); Hero heroPicked = new Hero(loadedHeroes[heroId - 1]); GameLoop gameLoopLoaded = new GameLoop(heroPicked); break; case "d": databaseModification.ChooseTable(); break; } }