예제 #1
0
 public void ViewCharacterInfo()
 {
     if (EnumContainier.SceneStateNow == SceneState.None)
     {
         if (CharacterMenuUI != null)
         {
             CharacterMenuUI.gameObject.SetActive(true);
             CharacterMenuUI.SetCharacterInfo(this.CharacterInfo);
         }
     }
 }