// Start using phone controls public void UsePhoneController() { currentControl = Instantiate(prefabPhoneConnection, loadControllerTo); currentControl.name = id + " Connection"; hasCurrentControl = true; phoneConnection = currentControl.GetComponent <ClientServerConnection>(); if (phoneConnection != null) { characterClassMenu.PhoneCharacter(); phoneConnection.SetClientNr(id, clr, characterClassMenu, this); } playerMenuController.SetActive(false); playerMenuLoadConnection.SetActive(true); }