// Start using phone controls
    public void UsePhoneController()
    {
        currentControl      = Instantiate(prefabPhoneConnection, loadControllerTo);
        currentControl.name = id + " Connection";

        hasCurrentControl = true;

        phoneConnection = currentControl.GetComponent <ClientServerConnection>();
        if (phoneConnection != null)
        {
            characterClassMenu.PhoneCharacter();
            phoneConnection.SetClientNr(id, clr, characterClassMenu, this);
        }

        playerMenuController.SetActive(false);
        playerMenuLoadConnection.SetActive(true);
    }