private void SendSwipe(SwipeDirection direction) { SwipeData swipeData = new SwipeData() { Direction = direction, StartPosition = fingerDownPosition, EndPosition = fingerUpPosition }; OnSwipe(swipeData); if (direction == SwipeDirection.Up && controller.IsOnGround()) { controller.CallJump(); } else if (direction == SwipeDirection.Down && controller.IsOnGround() && !controller.isSliding) { controller.SlideStart(); } }