public void PreviousPage() { currentPage._OnLived(); deathTime = Time.time; pageActive = 0; ursula.Unlock(); if (currentPage.previousPage != null) { currentPage._OnDie(); inChapter = true; print("hasPreviousPAge"); SetPage(currentPage.previousPage); currentPage._OnGestate(); StartPage(); } else { print("No More Pages"); inChapter = false; controls.enabled = true; controls.SetAfterPage(); Chapter tmp = currentChapter; currentChapter.DeactivateChapter(); tmp.ActivateChapter(); ursula.Unlock(); } audio.Play(pageEndClip); }