/// <summary> /// 得到价格 /// </summary> /// <param name="calculator"></param> /// <returns></returns> public virtual decimal GetMarryPrice(FreightCalculatorEntity calculator) { var carry = Carries.FirstOrDefault(it => it.RegionArray != null && (it.RegionArray.Contains(calculator.Province) || it.RegionArray.Contains(calculator.City) || it.RegionArray.Contains(calculator.County))); if (carry == null) { carry = Carries.FirstOrDefault(it => string.IsNullOrWhiteSpace(it.Region)); } if (carry == null) { return(0); } var defaultPrice = carry.DefaultPrice; if (calculator.Count > carry.DefaultCount) { var overCount = calculator.Count - carry.DefaultCount; var priceCount = (int)Math.Ceiling((double)overCount / (carry.ContinueCount == 0 ? 1 : carry.ContinueCount)); return(defaultPrice + priceCount * carry.ContinuePrice); } return(defaultPrice); }
public IStat CreateStat(string statType) { IStat stat = null; switch (statType) { case "Q": stat = new Sack(); break; case "Y": stat = new YardsRushing(); break; case "R": stat = new Carries(); break; case "C": stat = new Completions(); break; case "A": stat = new PassAttempts(); break; case "S": stat = new YardsPassing(); break; case "Z": stat = new PassesIntercepted(); break; case "P": stat = new PassesCaught(); break; case "G": stat = new YardsReceiving(); break; case "M": stat = new InterceptionsMade(); break; default: RosterLib.Utility.Announce(string.Format("A stat of type {0} cannot be found", statType)); break; } return(stat); }
public IStat CreateStat( string statType ) { IStat stat = null; switch (statType) { case "Q": stat = new Sack(); break; case "Y": stat = new YardsRushing(); break; case "R": stat = new Carries(); break; case "C": stat = new Completions(); break; case "A": stat = new PassAttempts(); break; case "S": stat = new YardsPassing(); break; case "Z": stat = new PassesIntercepted(); break; case "P": stat = new PassesCaught(); break; case "G": stat = new YardsReceiving(); break; case "M": stat = new InterceptionsMade(); break; default: RosterLib.Utility.Announce( string.Format("A stat of type {0} cannot be found", statType ) ); break; } return stat; }