private static void checkStoneForItems_Postfix(MineShaft __instance, int x, int y, Farmer who, ref NetPointDictionary <bool, NetBool> ___createLadderDownEvent, bool ___ladderHasSpawned, NetIntDelta ___netStonesLeftOnThisLevel) { if (!___createLadderDownEvent.ContainsKey(new Point(x, y))) { double chanceForLadderDown = 0.02 + 1.0 / (double)Math.Max(1, ___netStonesLeftOnThisLevel) + (double)who.LuckLevel / 100.0 + Game1.player.DailyLuck / 5.0; if (__instance.EnemyCount == 0) { chanceForLadderDown += 0.04; } chanceForLadderDown = chanceForLadderDown * Config.ChanceForLadderInStoneMultiplier - chanceForLadderDown; if (!__instance.mustKillAllMonstersToAdvance() && (___netStonesLeftOnThisLevel == 0 || Game1.random.NextDouble() < chanceForLadderDown) && __instance.shouldCreateLadderOnThisLevel()) { bool isShaft = !GotShaft && __instance.getMineArea(-1) == 121 && !__instance.mustKillAllMonstersToAdvance() && Game1.random.NextDouble() < 0.2 * Config.ChanceLadderIsShaftMultiplier; if (isShaft || !___ladderHasSpawned) { if (isShaft) { GotShaft = true; } ___createLadderDownEvent[new Point(x, y)] = isShaft; } } } else if (___createLadderDownEvent[new Point(x, y)]) { GotShaft = true; } }