자주 사용되는 메소드들
자주 사용되는 메소드들
자주 사용되는 메소드들
자주 사용되는 메소드들
// * need to run this in fixed update so this logic fires before mouseclick logic // * the effect of this is that the sprite will change and then this logic will get called on the following frame // * so the player can see both cards flipped over private void FixedUpdate() { if (parentScript.gameState.Count > 1) { parentScript.checkGameState(); } }