public override void CGenStmt(Env env, CGenState state) { state.CGenLabel(state.GotoLabel(this.Label)); state.CGenForceStackSizeTo(state.StackSize); this.Stmt.CGenStmt(env, state); }
public override void CGenStmt(Env env, CGenState state) { state.CGenLabel(state.GotoLabel(this.label)); state.CGenForceStackSizeTo(state.StackSize); this.stmt.CGenStmt(env, state); }
public override void CGenStmt(Env env, CGenState state) { Int32 label = state.GotoLabel(this.Label); state.JMP(label); }
public override void CGenStmt(Env env, CGenState state) { Int32 label = state.GotoLabel(this.label); state.JMP(label); }