public void ChangeVisibilityOfCatalogCorrectly()
        {
            // Arrange
            buildModeHUDController.isCatalogOpen = buildModeHUDController.controllers.sceneCatalogController.IsCatalogOpen();

            // Act
            buildModeHUDController.ChangeVisibilityOfCatalog();

            // Assert
            Assert.AreEqual(
                !buildModeHUDController.controllers.sceneCatalogController.IsCatalogOpen(),
                buildModeHUDController.isCatalogOpen,
                "The isCatalogOpen does not match!");
        }