public void ChangeVisibilityOfCatalogCorrectly() { // Arrange buildModeHUDController.isCatalogOpen = buildModeHUDController.controllers.sceneCatalogController.IsCatalogOpen(); // Act buildModeHUDController.ChangeVisibilityOfCatalog(); // Assert Assert.AreEqual( !buildModeHUDController.controllers.sceneCatalogController.IsCatalogOpen(), buildModeHUDController.isCatalogOpen, "The isCatalogOpen does not match!"); }