public void LoadContent(GraphicsDevice graphicsDevice) { //Set up Paddle PaddleTexture = new Texture2D(graphicsDevice, _paddleWidth, _paddleHeight); SetColor(Color.White); //Set up Boost 1 _boost1.BoostTexture = new Texture2D(graphicsDevice, _boost1Width, _boost1Height); _boost1.SetColor(Color.Blue); //Set up Boost 2 _boost2.BoostTexture = new Texture2D(graphicsDevice, _boost2Width, _boost2Height); _boost2.SetColor(Color.CornflowerBlue); }