예제 #1
0
 public void Exit()
 {
     SaveData.WriteGameSave();
     //UnityEngine.SceneManagement.SceneManager.LoadScene("MainMenu");
     BlackFade.LoadScene("MainMenu");
 }
예제 #2
0
 public void OnClick()
 {
     SaveData.WriteGameSave();
     //UnityEngine.SceneManagement.SceneManager.LoadScene("CharacterCreation");
     BlackFade.LoadScene("CharacterCreation");
 }