public static void Draw(SpriteBatch spriteBatch) { WhiteFlash.Draw(spriteBatch); RewindEffect.Draw(spriteBatch); ColoredCorners.Draw(spriteBatch); if (TMBAW_Game.CurrentGameMode == GameMode.Play && !StoryTracker.InCutscene) { Heart.Draw(spriteBatch); Coin.Draw(spriteBatch); } DarkBackground.Draw(spriteBatch); BlackFade.Draw(spriteBatch); BlackBars.Draw(spriteBatch); }