예제 #1
0
 private void OnFrame()
 {
     _behaviorManager.Update();
 }
예제 #2
0
 /// <summary>
 /// Updates the scene.
 /// </summary>
 /// <param name="gameTime">The gametime.</param>
 public virtual void Update(GameTime gameTime)
 {
     EntityManager.Update(gameTime);
     CollisionManager.Update(gameTime);
     BehaviorManager.Update(gameTime);
 }