예제 #1
0
 public void SetMiddleAttackColliderFalse()
 {
     Debug.Log("SetMiddleAttackColliderFalse");
     BeAttackByPlayerCollider.SetActive(true);
     AttackPlayerCollider.SetActive(false);
     MiddleAttackCollider.SetActive(false);
 }
예제 #2
0
 public void SetAllColliderFalse()
 {
     BeAttackByPlayerCollider.SetActive(false);
     AttackPlayerCollider.SetActive(false);
     MiddleAttackCollider.SetActive(false);
 }
예제 #3
0
 public void SetBeAttackColliderTrue()
 {
     BeAttackByPlayerCollider.SetActive(true);
 }
예제 #4
0
 public void SetBeAttackColliderFalse()
 {
     BeAttackByPlayerCollider.SetActive(false);
 }
예제 #5
0
 public void SetAttackColliderTrue()
 {
     BeAttackByPlayerCollider.SetActive(false);
     AttackPlayerCollider.SetActive(true);
     MiddleAttackCollider.SetActive(false);
 }