예제 #1
0
        /// <summary>
        /// 蕾米利亚
        /// </summary>
        /// <param name="t">纹理机</param>
        public Remilia(TextureManager t)
        {
            texturemanager = t;
            Position       = new Vector2D(0, 0);
            Direction      = new Vector2D(1, 0); //默认朝右边

            //暂时只运行站立动画
            animation = new Battle.CharactorsAnimations.remilia_stand(t);
        }
예제 #2
0
        /// <summary>
        /// 蕾米利亚
        /// </summary>
        /// <param name="t">纹理机</param>
        public Remilia(TextureManager t)
        {
            texturemanager = t;
            Position = new Vector2D(0, 0);
            Direction = new Vector2D(1, 0);  //默认朝右边

            //暂时只运行站立动画
            animation = new Battle.CharactorsAnimations.remilia_stand(t);
        }