private void AudioTest2(string testPath) { if (Input.GetKeyDown(KeyCode.R)) { // Load the clip AudioClip loadedClip; AudioLoader.LoadAudioClipBlocking(testPath, out loadedClip); // Push the clip Simulation sim = Simulation.Instance; AudioController ac = sim.Controller.GetSimulationComponent <AudioController>(); ac.PlayClip(Vector3.zero, loadedClip, 1, true); } }
public override void OnReceivedMessage(Message message) { if (message.Route == (int)MessageDestination.SCENE_CHANGE) { if (message.Identifier == "VALID") { StopAllSources(); SimulationScene scene = (SimulationScene)message.Data; string volumeStr; //filePath int volume = 0; if (scene.GetAttribute("GENERAL_SETTINGS_ALARM_VOLUME", out volumeStr)) { volume = Int32.Parse(volumeStr); if (volume <= 0) { return; } } string filePath; if (scene.GetAttribute("GENERAL_SETTINGS_ALARM_FILE", out filePath)) { // Add a prefix to fix bad file names string url = Application.dataPath + @"/JsonScene/" + filePath; string filePrefix = @"file://"; url = filePrefix + url; Debug.Log(url); AudioClip clip; if (AudioLoader.LoadAudioClipBlocking(url, out clip)) { PlayClip(Vector3.zero, clip, (float)volume / 100, true); } else { Debug.LogError("FAILED TO PLAY CLIP FROM URL " + url); } } } } }